![]() ![]() Boss fights up the ante quite in a bit in comparison to elite enemies, but a well-prepared party should survive this battle. Once you run out of brushes and ink and have prepared yourself at the shop by purchasing new cards or items, it is time to start the boss encounter of that level. ![]() Elite enemies drop an extra brush you can use to further explore the map. But common enemies drop inks that can reveal additional tiles in a straight line, ranging from three to five tiles, or three tiles of your choice all over the map. You only have a limited amount of brushes you can use in each level, exploring every single tile on a level is most unlikely. Every choice you make will give you something, an item, a gem or a card, to boost your party, but some choices can backfire. You can also uncover scrolls that contain one of Faeria’s legends, and offer you a choice. The items you find provide permanent bonuses to one of your heroes, or even the entire party, giving you an extra edge to overcome any challenge you’ll encounter. Using your brush will unveil any tile within a two tile radius, and any gold treasure, enemy, or item on those tiles. To clear to fog and gain access to the hidden tile, you have to use your paint brush. ![]() When you enter the book, the map is divided in hexagonal tiles covered in fog. An Ever-changing World of Colorīesides satisfying combat Roguebook also offers a lot of exploration to enjoy. If luck is not on your side, don’t expect to progress very far through the book. Of course, Roguebook is a purely single player game and you still have to be lucky to find the cards you desperately need to maximize the synergy on the map, being unbalanced at times does not really matter. Sometimes, it even felt somewhat unbalanced. A perfect combination of cards, gems and heroes can easily turn a difficult run into a relaxing stroll through the park. You have access to six different pairs of heroes and luckily each pair seem to have some sort of synergy that can result in your pair becoming an unstoppable force and combat quickly becomes extremely satisfying. When you pick the correct cards, you can get a satisfying streak of combos going without having to end your turn. To make it all the way through the three levels and defeat every boss fight at end of each level, you’ll need to optimize the synergy of your two heroes. The leading hero will be at the front of the party and will receive the brunt of enemy attacks, while the hero in the back will be safe, as long as the enemy does not have other tricks up its sleeve. As you enter the book’s first level, you select two heroes out of four to create your party for that run. In the spirit of Slay The Spire, Roguebook focuses on building a deck of cards, with unique offensive, defensive or support abilities, to defeat enemies in turn-based combat. Roguebook is a roguelike deck-builder developed by Abrakam, creators of the unique card game Faeria, and Richard Garfield, the creator of Magic: The Gathering™. The heroes need to pair up to explore the book and overcome any challenge that presents itself, every page different from the last. Ever-changing in its nature, the book will throw every legendary creature at them to keep the heroes inside. Containing all legends of the world of Faeria, the book gained a will of its own and trapped four heroes inside. In a shop in the lustrious forests of Faeria lies a mysterious magical book: the Roguebook. ![]()
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